Category: Design
Grand One 2022 finalists nominated – Congratulations to our customer Terveystalo!
![](https://qvik.com/wp-content/uploads/2022/05/1acf805d-go22tt-scaled-1-400x267.jpg)
Four approaches to Inclusive Design – how to add diversity, equity and inclusion to your day-to-day
![](https://qvik.com/wp-content/uploads/2022/05/9d250ac9-inclusive-design-400x146.jpg)
Figma’s interactive components – Love at first sight
![](https://qvik.com/wp-content/uploads/2022/05/9824291c-frontpage2-400x193.jpg)
What’s it like getting a job at Qvik?
![](https://qvik.com/wp-content/uploads/2022/05/3a90e14c-m_and_m-scaled-1-400x267.jpg)
How to engage customers and end-users when the project is on a timetable?
![](https://qvik.com/wp-content/uploads/2022/05/e65b7e48-oona-header-400x209.jpg)
Four personas to help you create accessible digital services
![](https://qvik.com/wp-content/uploads/2022/05/4d36bed7-four-personas-400x267.jpg)
Evaluating native app accessibility – see how 15 popular Finnish apps did.
![](https://qvik.com/wp-content/uploads/2022/05/b62a85b7-suupuhelin_violet-400x193.jpg)
Are you using or creating asshole design? Dark patterns benefit no one.
![](https://qvik.com/wp-content/uploads/2022/05/29c252ac-asshole_design-400x193.jpg)
Building a SwiftUI Design System – Part 2: Colors, Typography, Iconography, Animation
![](https://qvik.com/wp-content/uploads/2022/05/a015b629-swiftui-design-system2-400x193.jpg)